Having proven yourself before Odin by earning a place in Valhalla, and having plundered the depths of Hell, there seems but one place to go next for those who seek further fame and fortune: The fabled Sunken City of R'lyeh, the living grave of a Great Old One. Or, at least the outskirts... close as they are to dry land, to safety, to comfort. Here, you will find the warped, inhuman forces of two lesser gods fighting over the merest trinkets from the cyclopean tomb city of Dread Cthulhu Himself. Imagine the glory...

The Sunken City will require considerable preparation to tackle. You should have already started actively working on your EEWA traits, have spent plenty of time running Hell and other activities that drop high tier equipment.

The Sunken City is slightly different from Valhalla and Hell in that it also has a small quest hub, where you can perform several daily and weekly quests for extra loot, as well as quests to earn a tamed fishman healer pet and even your own Tamed Cthulhu pet. The Cthulhu pet can only be earned through the Sunken City quest and is one of the most powerful pets in the game.

Loot drops for Sunken City include, but are by no means limited to things like; Cthulhu Tokens/Coins, high quality crafting materials, powerful repair kits and consumables, power gems, otherwise unobtainable decorations, potent weapons and armor, rare mounts and pets, mythical weapon kits and more.

The currency from Sunken City, Silver Mint, can be spent to roll against a table of 28 weapons with boosted stats more powerful than Hell Weapons. An unwanted result can be re-rolled for a small, additional Silver Mint fee. A player may also choose to turn in 5 unwanted Sunken City Weapons in exchange for their choice from the list. Sunken City weapons can have their damage and armor penetration further boosted repeatedly with further Silver Mint. There is no hard limit to weapon boosts.

Sunken City Dungeon

Sunken City Weapon roll: 40 Silver Mint

Sunken City Weapon re-roll: 15 Silver Mint

Sunken City Weapon Stat Boost: 150 Silver Mint per +5 damage or +5% armor penetration

Your Choice of Sunken City Weapon: 5 Sunken City Weapons

Suggested Minimum Gear:

Weapons: Epic Elvish Bow + Mythic Kit, Lucky's Bow + mythic kit, Divine Magic V, Blood Magic V

Armor: 4k+

Consumables: Dexterity Moss, Vigor Moss, Lifesteal Elixir, Frosted Veins Elixir

Gems: Vitality, Agility, Vampiric, level 10

Traits: Lvl 8-10 Templar

Recommended Gear:

Weapons: Hell Divine Magic V, Hell Blood Magic V, Sunken City Bow, Sunken City Magic

Armor: 4k+

Consumables: Dexterity Moss, Vigor Moss, Lifesteal Elixir, Frosted Veins Elixir

Gems: Vitality, Strength or Agility, Vampiric, Lvls 10

Traits: lvl 10 Templar, lvl 10 in damage trait of your choice, lvl 10 in damage reduction trait.

All our custom dungeons have a few ground rules:

No flying is permitted.

You may not /sethome in a dungeon.

You may not place bedrolls in a dungeon. You are responsible for the safety of your pets/thralls. We will not replace them without a Unicorn Horn.

All participants in a dungeon run must abide by all of the above.

Do not enter a dungeon when someone else is running it. Please check in global chat and our dungeon feed before entering.