Dare you journey beyond the world of men, untold miles beneath the earth to a place of demons, wrath and woe? The brave souls who invade Hell itself will find themselves journeying through fragments of the Underworld's myriad domains, claiming untold riches by right of conquest as they lay low the guardians of each sphere of suffering. The darkest corners of this merciless kingdom may hold gold, jewels, weapons and more for those with the will to find them, and the skill to fight their way back home.

This custom dungeon is designed to be tackled after you've spent some time gearing your character up in The Descent to Hell. The weapons that you earned there will serve you well here. You may continue running Hell even after you hit level 300, there is no level cap on the dungeon.

Loot drops for Hell include, but are by no means limited to things like; Cthulhu Tokens/Coins, high quality crafting materials, powerful repair kits and consumables, power gems, otherwise unobtainable decorations, potent weapons and armor, rare mounts and pets, mythical weapon kits and more.

The currency from Hell, Gold Mint, can be spent to roll against a table of 30 weapons with boosted stats more powerful than Sunken City Weapons. An unwanted result can be re-rolled for a small, additional Gold Mint fee. A player may also choose to turn in 5 unwanted Hell Weapons in exchange for their choice from the list. Hell weapons can have their damage and armor penetration further boosted repeatedly with further Gold Mint. There is no hard limit to weapon boosts.

Hell Dungeon

Hell Weapon roll: 40 Gold Mint

Hell Weapon re-roll: 15 Gold Mint

Hell Weapon Stat Boost: 150 Gold Mint per +5 damage or +5% armor penetration

Your Choice of Hell Weapon: 5 Hell Weapons

Suggested Minimum Gear: Upgraded Sanguis Commander

Weapons: Sunken Dungeon Weapons, Epic Elvish/Phoneix Bow + Mythic Kit, Lucky's Bow + mythic kit, Divine Magic V, Blood Magic V

Armor: 3-4k

Consumables: Dexterity Moss, Vigor Moss, Lifesteal Elixir, Frosted Veins Elixir, Mystical Potion or Pure Aloe Extract

Gems: Vampiric, Agile, Strength lvl 10-20

Shoulder Pets w/ Bonuses

EEWA Traits: Templar lvl 6-10

Notes: Lifesteal on hit is very important.

All our custom dungeons have a few ground rules:

No flying is permitted.

You may not /sethome in a dungeon.

You may not place bedrolls in a dungeon. You are responsible for the safety of your pets/thralls. We will not replace them without a Unicorn Horn.

All participants in a dungeon run must abide by all of the above.

Do not enter a dungeon when someone else is running it. Please check in global chat and our dungeon feed before entering.